Best Pets Forever

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Godville, Jul 23 2012

There are sayings among Godville gods that sometimes pets can be even more interesting than the heroes themselves. Therefore, having a pet suddenly die or get replaced could be an unpleasant experience, which is not something that we want. So let’s make it better!

First of all, pets will no longer die. From now on, when a pet saves the life of his master, he won’t die as he would have before. Instead he’ll just be knocked unconscious. The hero can then heal him within 60 hours (same rules as before), but even if he fails to do so, the pet won’t be lost. He will come back to his senses on his own, but this time as a more cautious and down-to-earth animal. An animal that doesn’t care about levels, pantheon competition, battle nicknames and has no desire to sacrifice his life, preferring just to simply be with his master.

In other words:

  • if all you wanted was to see your hero with a friendly companion, you can now forget about the burden of resurrection and just enjoy the game! The pet will stay with his hero forever.
  • if for some reason you care about pet levels and pantheon position – nothing changes (except the terminology and new UI feature showing the time left for pet healing).
  • if you want to get rid of a levelless pet, read ahead: once in awhile, your hero will take a quest to bring his companion to a vet for a routine checkup. If you cancel this quest, the hero will set the pet free.

Other news:

  • for those playing in a web browser – check out the greetings on the top left area of the page. There might be something interesting up there!
  • the most recent iPhone app update has a shiny new feature that should make influencing more convenient. Make sure to install it.
  • recent advancements in heroic brain science have finally taught the heroes to turn profit on the old stuff left after an equipment upgrade. It’s never too late to make heroes smarter, right?

UPD: There are no changes for pet medals – they are given upon reaching level 30. As with all other achievements, once it’s given it can be never taken away.

Btw, we’re accepting submissions for new monsters, that can be tamed. Post it right here, in comments (one pre-condition: they must be chosen from the monsters that already in the game).

Comments (193)
The Immortal Lunatic Jul 23 2012 23:23
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Wish this would of come out back when I had my Double Dragon. All well. So do we still get our pet medal?

Blissful 1 Jul 23 2012 23:35
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Thoughtful and brilliant!! Great news!!

Anancr 4 Jul 24 2012 00:04
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ok more gold for bee… temple bricks.

Poochy 4 Jul 24 2012 00:10
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For those asking about medals:

The update seems to suggest that pets that come back alive after 60 hours will not level up – so you will not get your medal. Cancel the vet quest to release the pet and get another one that is able to level up.

Omg I Am God 4 Jul 24 2012 00:47
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I think a Titanium Gingerbread man would be an awesome pet! thanks Dev for the great update, now to get my double dragon as a pet in a few more levels…: )

Dronak 4 Jul 24 2012 01:14
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Interesting change to pets. I see how it can be nice to just have a pet that’s going to stick around. But when that means a less useful pet and not being able to get the pet medal, that’s not so great. I agree with Lord Sparx that a command to release a levelless pet would be better than having to wait around for a specific quest, to see it while it’s active, and then cancel it. Alternatively, a user-configurable setting for the kind of pet we want might be a nice option. People going for the medal could select an option that makes pets revert back to the old behavior (death and attempted resurrection to keep leveling up); ones who don’t want to, already got the medal, etc. can select an option to keep the new pet behavior (levelless pet). Please consider implementing these suggestions to allow more flexible handling of pets. Thank you.

American Idiot Jul 24 2012 01:21
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Cool update! A pet Alpha Centaur would be nice.

It is Malk Jul 24 2012 01:22
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I don’t know if this is such a great idea…. I mean if your pet can’t level up, what is the point of having one?

CoLyPsO Jul 24 2012 01:37
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Lightsaber-toothed Tiger would be an awesome pet. Pleeeeeeeeease!

Heder1ck Jul 24 2012 01:46
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I think it would be hilarious to have a Feral Hero as a pet

Skeezee 4 Jul 24 2012 02:23
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A pet Ninja Tortoise or Blast Dragoon.

Tracytii Jul 24 2012 02:44
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A pet Ballpoint Penguin. A good companion and practical as a scribe!

Dokula Jul 24 2012 03:29
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Chesthugger as a pet? Yes? Maybe?

MORE Fun Man Jul 24 2012 03:31
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I’m a new guy and this is awesome…especially because I didn’t even know heroes could get pets!

Starryshine Jul 24 2012 03:45
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Just got the iphone update, it’s more useful for digging if you are returning back to town. Otherwise you’d still have to close the remote to see if your hero is fighting a monster or not.

Starryshine Jul 24 2012 03:56
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I really want to see the Godville Administrator as a pet! Other monsters that would be cool are gummy wyrm, spambot and thesaurus rex.

Belteshazzar 5 Jul 24 2012 04:10
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Tiger Lily would be a good pet, as it fits in well with the theme already of the other breeds that are lions, wolves, and bears. Sorta the cousin of the Dandy Lion.

The ANT 4 Jul 24 2012 04:14
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can I request a zom-bee for lower level pet additions?

The ANT 4 Jul 24 2012 04:26
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other monsters for pet suggestion : any of the “golem” types, (lego golem) and the invisible pink unicorn (prefrence to female heroines), maybe vogan poet or inner demon.

another category of tameable monsters – player #2, anti hero, feral hero, generic enemy, alter ego, etc…

but that’s likely too many, keep it to half a dozen or less, otherwise the DEV’s will just throw up their hands in frustration.

Elizabethena 4 Jul 24 2012 05:24
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I second the Lightsaber-toothed tiger!! Epic!

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