On the Side

Nov 01 2018

Hey, gods and goddess. Did you enjoy the special Halloween event in Godville? Risen monsters, activatable pumpkins, angry tribbles and the surreal pumpkin trade – we’re pretty sure the heroes were baffled too. As many of you noticed, there was a new thing this year. Yes, we’re talking about that cryptic progress indicator in the hero’s stats.

Side Jobs

Let’s welcome a new source of profit and trouble for our champions – side jobs. After level 25, heroes may find them on bulletin boards located at the points of interest. Side jobs don’t interfere with regular questing and are done simultaneously. Unlike regular quests, which are somewhat routine, side jobs call for a more creative approach. For example, a hero may be asked to sell certain artifacts or even… get resurrected.

A side job can be failed if it’s not finished it in time (which is usually a day or two). Failing a side job is not a big deal, as no client in their right mind would trust anything important to our heroes. However, some jobs are easily doable and heroes will finish them on their own. In the best of ZPG tradition, you – the god – can get involved as much or as little as you want.

Halloween side jobs were new and experimental. Those should be almost over by now. After few days there will be new and more regular (but still somewhat experimental) side jobs ready to be taken on.

Friends Management

A few words on friends. Up until recently, deletion from your friends list essentially worked as a block – the person was deleted from your list, but from the other side you’re still shown as a “friend” that can be “messaged”… into the void. With the latest app update, this option is called “Block”. Also, there is a new “Delete” option, which deletes you from the other person’s list as well. Keep in mind that after this deletion the second party can add and message you again.

App Updates

Side jobs and the other new features require latest version of Godville app. Updates for Android and Windows Phone are already available in their stores (iOS update will follow up once it gets through Apple’s app review process). Besides of the new options, there are few other things as well: you can now see god names and boss abilities in dungeons and sails without having to open the details screen. Very handy.

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Three Things

Aug 30 2018

Hello there, dear gods! We have three interesting things to share today.

Special Town
Do you remember recent episodes of mass town building and map making? Here is the cherry on that cake – the town of Heisenburg. A town with such a name just has to be special. Indeed, it moves around every day, and changes its properties as well.

Death Offerings
Sometimes heroes die. That’s the law of Godville nature and nothing can be done about it. However, some after-death presents could brighten up the long wait for resurrection. From now on, after resurrection the hero will keep whatever the mourners have left on his grave while he was lying lifeless. The longer hero has waited, the more sweet things he will have once he comes alive.

Godpowerful Items
There is never too much godpower, right? We agree, so here is the last new thing – a new activatable artifact that replenishes your godpower. Best of all – it can be used for free. Free godpower, yay!

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To the Point

Jul 05 2018

More on the Map

Remember the swirly map that heroes discovered couple months ago? Today it gets swirlier.

Once a hero defeat a monster (especially a strong one, with a special mention in the diary) he may learn about a particular spot on the map. Upon reaching this point of interest he may find something cool: а health boost, a new aura, an extra prayer… you get the drill.

In the best tradition of ZPG it doesn’t require any action from the god. If a hero couldn’t hit the point for some reason — no problem, there is always another one ahead.

Another map thingy: thanks to your submissions, five (!) new towns are proudly placed on the map.

More Variety

  • New addition for spelunkers — dungeon of abundance. Almost every room in it has something good (or bad), making the exploration more exciting.
  • Please welcome a sails novelty — dead sea. Abundance of reefs makes this sea almost free of the beasties.
  • And last, but certainly not least — mutating bosses. These creatures can change their abilities on the go, right in the middle of the fight. Surely it will add some drama to the boss battles.

Miscellaneous

Town list in the Guild Popularity section of Godville Times now includes distance for each town. Note that towns without enough guild influence are not present in the newspaper.

Problem catching up with game updates? Worry no more — now you can search all game news and find more about the game features as they were added.

All these changes are already live and don’t require mobile app update.

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On Your Privacy

May 24 2018

You’ve probably been receiving a lot of emails about the changes to how your data is kept and managed. We’re tired of it too, so let’s keep it up to the point.

We’ve updated our privacy policy, in case you like reading such things. There are no meaningful changes in a way your data is stored or managed. We don’t keep much of your data to begin with and when we do, we don’t share or sell it to third parties. After all, we’re just making a cozy game, not a business monster to secretly gather some private data and sell it to the highest bidder. Hopefully the policy now explains it in a way easier to comprehend.

And what’s up with game news without new features? So here it is: from now on you can update your email as many times you need or even request deletion of your account. Hopefully, you won’t need the last one – but in case your will, head to the app’s settings in the newest Godville app (already being rolled out and will be available over the next couple days) or here.

Taking care of you, Devs.

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Eight

May 10 2018

Today Godville turns eight. Yay!

Lets cheer each other and celebrate this special occasion.

All the best wishes to gods in the clouds, heroes in the fields, creators in the ideabox and helpful guildmates.

Send a congratulatory god voice to your brave champion and get an anniversary pack of charges.

Do that for the next 3 days to get this bonus trice!

Cheering while dueling, sailing and spelunking could grant extra bonus.

Happy Godville birthday, everyone!

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Map Out

Apr 24 2018

It’s known that heroes can only go there …and back again. Still, it will be interesting to see this unidimensional route from a side. The long-awaited has finally happened – welcome The Map!

The heroes, towns nearby and their features are neatly visible on the bird’s view spiral. Some towns are good for trading, praying or something else. Tap on the town’s badge to know what this town is good for.

There are new towns too! Cartographers already marked 9 new settlements on the map and are eager to draw few more. Voice your suggestion via Ideabox, idea, using this template: “new town suggestion: Х”.

Here is another mind-blowing thing – routes between towns change every day, making some towns swap on the map. You can notice these towns by the gray color badge.

Don’t forget to update Godville mobile app to get the new goodies. A tap on the milestone icon in the Earthly News will show you the map. Android and iOS updates are already in the stores, Window Phone app will join them few days later.

In other news:

  • Now you can change your mind while in a duel/boss fight/dungeon/sail. Just send your updated godvoice or new influence until turn is over. Don’t wait for the last second though, as your updated influence may roll over to the next turn.
  • Heroes of level 100 and higher will deal higher damage on Arena, which should prevent some overly long duels (regular rules for opponent equalization still apply, so there is no real advantage for any hero).
  • Using Auto-Discharge feature? Last holdouts in the Remote – Spar, Duel, Dungeon and Sail options – are finally Auto-Discharge compatible.
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On Guilds and More

Jan 30 2018

Hello, fellow gods! Lots of exciting news today. Let’s start off with guilds.

Guild Spotlight

After long begging Godville Times editors gave up and agreed to add a whole new section dedicated to guilds. Every day it will feature two guilds, randomly selected from Top-100 of all guild pantheons. Obviously, having a guild included in more than one pantheon increases its chances to appear. By the way, Famous Heroes newspaper section works in a similar way, only requiring heroes to be in Top-200.

On Guild Leaving

It is known that heroes tend to leave a guild during first few months of membership. However, years of continuous training are finally bearing a fruit – the heroes will stop fleeing from guild 1.5 months earlier, once they achieve Grandmaster guild rank. Btw, did you know that if a hero’s alignment is similar to the guild’s alignment he is less likely to leave the guild?

Keep in mind though that godless heroes will still be expelled from guilds after 30 days of inactivity, regardless of their guild rank. The nice change here is that from now on Godville’s postal service will send one-time warning email few days before expelling. Only if you have a recovery email for your account, of course (can be set on Settings screen within the app).

Heroes Birthdays

It was suddenly noticed that Godville heroes are not some perishable item. Their shelf-life is measured in years and it’s worth to keep track of heroes’ birthdays. Now guildmates can see in the Guild Bulletin who were born today (if any), so they can congratulate them. By the way, the heroes will get a present too – on their birthday all drinks and partying are free!

Sparring Checkmarks

One needs to get dozens of Spars with friends to get the Coach achievement and the further you go the harder it gets to keep these records in mind. From now on, the Sparring partner selection list will mark those friends that you already trained with (please install today’s app update if playing on Android). Hooray.

Sea Pets

Last but not least, let’s talk about our lovely pets. It turned out that some monster species are quite amphibious and can lend heroes their paw, fin or limb in sails. Landsharks will accompany heroes starting from level 80. Higher level heroes will be able to tame a Ticking Crocodile, OctoBear, Battle Toad, Presidential Seal and even a Fail Whale. Sea pets will help in sails by peeking into distance and helping to explore islands.

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Ice and Snow

Dec 22 2017

Snow fills the air while winter marks the calendars. This festive combination is known for its consequences throughout Godville.

Let’s start with the changes that will last for the whole winter. Low temperatures in the seas led to occasional formations of ice glaciers on top of the reefs. These things still deal small damage to arks, but thanks to the ice, they also work as natural refrigerators, so arks don’t consume supplies while at it.

Chill in the fields has brought a new activity to our red-nosed champions – ice fishing. The winter counterpart of the widely known activity doesn’t need a bait, so our hard-headed heroes will fish more often. Since holiday air is full of magic and snow, the heroes can fish out festive and very useful snowflakes.

Firstly, the traders will pay a hefty price for this manifestation of holiday spirit. Secondly, magic snowflakes are still snowflakes, so if a hero collects a few, he can make a snowman. Finally, these snowflakes work just great in the Godville Times Bingo, while the Bingo itself is abundant with special holiday rewards.

Last but not least, let’s not forget that it’s time to celebrate. Holiday monsters, including tamable Santa Clawses, are already in the fields. They spread holiday spirit and special holiday gifts that can be activated without godpower. Festive tent-camp next to Godvillle, also known as “Laplandville”, has already opened its doors to the excited heroes. The holiday feast will go on for the next ten days, so there is plenty of time to enjoy.

Happy Holidays, everyone!

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Video Lab

Nov 05 2017

Greetings, dear gods! We have some great news to share today.

Video Chronicles

As you know, everyone can read chronicles of past duels, boss fights, dungeons and sails. While you could grasp what happened out of the gray wall of text, the drama of the fight and the thrill of exploration were somewhat lacking. It’s time to unveil new high-tech beauty to solve this: video chronicles.

Every duel, boss fight, dungeon or sail exploration can now be replayed as it was happening. Finally, you can see arks setting sail, spelunkers wandering under the ground and heroes clobbering each other – with health decreasing each turn. From now on, all new chronicles will have Replay controls to help you get around. Check out how sailing looks. Quick hint for PC players: you can use arrows and Enter key shortcuts or just mouse-click turn entries.

Life after 1000 pairs

There is important news for the diligent gods with a thousand pairs in the ark, because now there is the next big thing to do. Manimals and fenimals, in some way, are “monsters”, so having a herd like this in an ark makes god… a god of monsters, sort of. Maybe not a full-blown one just yet, but with a new thing to do: now he can design his own boss.

The boss is made in a Lab kindly provided by some unnamed mad scientist. The Lab requires special ingredients to do its magic. The first one is pairs. Don’t be afraid, this time only one hundred pairs are needed. The second one is even more interesting – boss parts. Yes, those little boss pieces that a hero gets when he defeats a boss. A full set – from hoof to horns – is needed to create a new living being. There are many new bosses to get the parts from, and every part will affect the end result. However, in the best traditions of ZPG, a god’s involvement is not required – a hero will eventually get the full set all by himself.

Once created, the personal boss will be listed on the god’s page for everyone to see. The god will be able to summon it in their fights. An extra pair of hands will come in handy in their shop too.

Night theme on a PC

Mobile deities have already enjoyed it for a while, but now it’s coming to the browser version of the game too – almost all of the game pages now support night-mode. You can enable night theme in the hero page’s settings (link at the bottom of the page).

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Adventure Time

Aug 28 2017

New Guild Pantheon

The number of guilds in Godville is increasing, meanwhile the number of guild pantheons hasn’t changed much. Let’s welcome the new guild pantheon – the Pantheon of Adventure. It represents the love guilds and their heroes have to adventures under the ground and in the sea. Every dungeon or sail is rewarded with some points, regardless of the result. Successful campaigns yield more points and sails give more points than dungeons. Let’s see how the guilds succeed in their love of adventures.

Easy Sail Loot

Every elder sailor knows that sails have limited number of treasures, making finding one a bit complicated. From now on the seas will be more generous, spewing out various crates, caskets and small trunks. They are less valuable than the regular treasures, but a lot easier to stumble upon on an island or get out of a random beastie. (Meanwhile the heroes still remember what they are here for – treasure and manimals, so they will always make space for them when needed.) Long story short – now it’s much easier to bring something of value from the sea, even for ZPG-arks.

On another bright note: we’ve just finished going through the vast deposits of sea-related ideabox submissions and now there are hundreds of new phrases in the game.

UPD: The name of the pantheon was changed to Adventure. Thanks for the feedback!

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