Picture This

Nov 29 2022

Good news, everyone! Just as usual.

Godville Content Picturizer
Did you hear about image generation neural networks that create amazing pictures from a simple text prompt?

Here in Godville we have a lot of text and not so many pictures. So a few months ago we hooked up a neural network for creating Godville-related art, named it Picturizer and gave early access to some gods.

It went really well, so today we can finally open Picturizer for a broader audience — namely, all gods with Ideabox IQ >= 10 (image generation takes a lot of processing power, so we can’t make it available for everyone, at least not for now). For those who are curious, but can’t access it yet — here is how it looks like.

To sweeten up the experiment we will reward the best pictures with gratitude points. (If you already used Picturizer and submitted images, check it again to see if anything was approved — we’ve rewarded dozens of pics.) The approval will happen every week for at least the end of this year.

You can find the Picturizer link in the Ideabox monster’s section. Feel free to discuss it and its art here.

Guild Council Reactions
The internal guild chat is a nice aspect of any talkative guild. Now it could also be colorful, because you can finally add reactions to Guild Council messages. You know, these colorful thingies like 👍, 🔥 and 😡 that some people really like for some reason.

To use this feature be sure that you’ve updated the Godville app (Android, iOS) to the latest version released today.

Winter is Coming
By the way, winter is just a day away. That means heroes can expect three things.

Firstly, more frequent fishing — in winter fish nibble even without a bait. Secondly, icebergs in seas colored thingies they’re just like reefs, but save your supplies while the ark is on it. Thirdly, Christmas presents are getting closer… but let’s keep that one till the next announcement.

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Seasonal Spookiness

Oct 29 2022

Ghostly greetings, fearsome gods and goddesses!

The annual Halloween Festival is here, so it’s time for spooky stuff. Let’s welcome:

  • undead monsters — they need to be killed twice and they’ll drop special loot, including…
  • glowing pumpkins — these are free to activate and can occasionally turn into really valuable things
  • pumpkinezed artifacts — these things have emojis, which instantly makes them popular among zoomers and traders

There are also two new eerie things:

  • the mysterious Ghost Town (conveniently located at the 13th milestone) is now obscuring the diaries while heroes are inside.
  • a new kind of beastie in the seas that is so enormous and dangerous that it can be seen right from the start. It also has a manimal or fenimal, so sail ahead if you dare.

The spooky event will last for the next three days — aside from the new beastie, which will stay for a fortnight.

New Sail Stuff
Speaking of seas, let’s welcome two new sail variations:

  • lighthouses that emit long and narrow light beams instead of the usual (and boring) circles;
  • a sea with lots of mostly harmless vortexes — one can use them as randomized shortcuts.

New Bosses Ability
There is a new ability for bosses — decoying. Decoying boss spawns multiple dummies during the fight – they are harmless, but good enough to deceive heroes and attract their strikes.

Hope these new additions will add more fun to the eerie feast. Happy Haunting!

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Pack Pets and More

Sep 30 2022

Greetings, dear gods and goddesses! Once again, we’re glad to be back with some news.

New Kind of Pets
As you know, the wildlife of Godville is under constant evolution. We are happy to present the latest development: pack pets.

Pack pets have some unique qualities. Obviously, they help heroes to carry more stuff (more when pet levels up). Secondly, a hero with extra space can buy more healing potions for upcoming travels. Thirdly, such pet can carry extra proof of killing a wanted monster, so a hero can defeat two wanted monsters in one trip. (Btw, somewhat abstract “proof of a wanted monster death” is now known as a “hide of wanted monster”.)

Here is the cool thing – you all can choose the monsters that will become pack pets. For the next 24 hours, cast your vote here or send in your suggestion via Ideabox->Monster. In 3 days we will update this post with selected pet names and the levels required to tame them.

UPD: Here is the list of pack pets: Contraband Mule (needs level 45+), Reservoir Dog (65+), Piggy Banker (85+), Stag of Holding (105+), Insomni-Yak (125+), High Horse (150+).

Another pet related quality of life improvement: from now on the game will show how much gold the hero needs to bring to a prayer for healing a wounded pet.

Reworked Crossword
Neat changes are coming to newspaper crossword as well. There are three new kinds of crossword words: dungeon bosses, sail beasties and locations that your hero occasionally mentions in his diary. Yay to variety!

Also, it now has Easier Mode: every day, at 13:00 UTC (9:00 AM EST, 6:00 AM PDT) the crossword will uncover a couple more letters. If word guessing was too hard for you, try it now, you may like it.

Souls News
It’s been a month since the start of soul collecting, so it’s time to admire our harvesters. Now you can see the Souls progress on the gods’ pages and the overall picture in the newly opened pantheon of Soulfulness. This deed also has its own achievement: Soulcatcher.

Also, there is a brand new application for the Souls Extract – it can be used to expire adventure cooldowns, so a god can send a hero to Arena, Spar, Dungeon or Sail right away. You can find the new button in the Spirit Refinery.

Make sure to update iOS and Android apps to enjoy all the new features.

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Going Souls-like

Aug 25 2022

Let’s start with the news for everyone: the second season of Know Your Monster is here. Every day a picture of a monster will be published in Godville Times — guess the name of the monster to send your hero a special present. KYM will go on for a couple months, so don’t miss out. Huge thanks to all the artists who submitted their work into GodWiki.

But the main dish today is for the experienced deities who already completed all major goals of the game. If you already built a temple, finished an ark, collected pairs and wrote a book — rejoice, as now your hero starts another tremendous project for your enjoyment!

It’s time to take care of the soul… or souls, to be precise. They are essential in any world. Souls come in various shapes and forms – dark, wicked, pure, etc – and could be saved, sold, enlightened, freed, you name it. Obviously, there must be a place for them in Godville. So let our heroes harvest a whole bunch of them — for yet to be known, but very godly reasons. Five thousand should be enough — just don’t get too scared with the number, it won’t take longer than usual.

There are three ways to catch souls. Firstly, a hero can extract them from special soul monsters which he will occasionally meet in travels. Secondly, many lost souls take hot baths deep underground, so they could be found in a dungeon’s basement, two at a time — one in the treasury and one from the treasure boss. Thirdly, souls could be obtained after completing a side job.

Neat thing: the souls that a hero finds differ not only by names, but also by their spirit. Once your hero finds a soul you’ll get access to Spirit Refinery — a sort of divine distiller for all soul-related things. There you can refine them for a special soul extract that can be used to grant a special boon for the hero.

As usual, a god doesn’t have to do any of the above. Godville is still a Zero Player Game, so the hero is capable of finishing this task on his own, it just takes longer. Play along as much as you want. To make things more exciting, a new pantheon is coming soon.

Make sure your Godville mobile app (Android, iOS) is up to date for the new goodies to work properly.

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Minding Ideas

Jul 13 2022

Greetings, dear gods and goddesses! As usual, we have some exciting news.

New Side Jobs
Please welcome two new kinds of side jobs. The first one should be a no-brainer for the heroes as it only requires writing in the diary. The second one rewards finding boss parts, which can be found in various places — from dungeons and mini-quests to fishing.

New Bosses Ability
For the first time in years bosses gained a new abilityсhipping. These guys can chip away bits of the heroes equipment, dealing it some damage and lowering its level. Besides making bosses more varied, it could also come in handy for equipment side jobs.

Lots of New Phrases
Once again the time has come to sort out Ideabox submissions. We’ve been doing just that for the last few weeks, plowing through half of the Ideabox sections. And we’ve just added hundreds — seven hundreds, to be precise — new phrases for diary, duels and dungeons. Thanks to everyone involved!

Reworked Ideabox Form
We also reworked the idea submission form. Firstly, before sending a phrase you can now select the phrase type — this will help ER-editors in voting and improve the idea’s chances to be accepted. Secondly, now there are phrase examples — just like in ER. Third, you might get some tips in a submit popup. Fourth, the form now has quick links to Ideabox guidelines and common variables list. All these are optional, but we hope they will be helpful.

Apps Improvements
The game’s mobile apps have been updated (Android, iOS). Beside the above mentioned new Ideabox form, there is also a new search feature: use search box on the Friends screen to find any god (not just friends) by their name. Finally, the old Mini-remote on iOS is now more visible and handy.

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Happy 12th

May 10 2022

Hey, you know that today is a special day, right?

Twelve (12!) years ago Godville opened its doors to everyone looking for lazy adventures and occasional giggles. Back then we couldn’t even imagine how it would all pan out, but apparently you – gods – liked it.

Today our heroes are adventuring up and below the ground, over the seas and even venture into less tangible dimensions. We sure hope it won’t stop there and there will be even more interesting things for heroes and their deities to enjoy.

All of this wouldn’t be possible without the support from our incredible community of Godville gods. Constant influx of ideas and feedback from you is what keeps the game interesting and fresh – even after 12 years. Thank you all!

Moving on to the more practical part. First of all, make sure to congratulate your hero with a godvoice to get a festive pack of godpower charges. Use godpower capacitor (while not in a duel) to get another bonus. Be on the lookout for the special anniversary monsters gleaming with godpower. Do that for the next 3 days to keep this party going.

Let the celebration begin! Feel free to congratulate everyone in the comments. There is no special bonus for this, just the good vibes for us all.

Happy 12th, everyone!

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New in Towns

Apr 27 2022

Good news, dear gods and goddesses! Two whole pieces of news.

New Towns
Remember the last April 1 frenzy with towns spangled map? And the voting that followed shortly after? We’re glad to announce that some of the most liked towns are here to stay on a permanent basis. Find them on the map: New Ork, Unpleasantville, Witt’s End and Underwhere.

Interestingly, these towns have a new feature: upon entering such a town the hero will often get a welcome gift. Tourism promotion is intense these days.

Mobile-friendliness
If you ever tried visiting your hero using a phone’s web browser at godvillegame.com you probably weren’t too happy with how it all looked, because it was made for PCs.

Well, not anymore. From now on the web version of the game looks good on phones too. It looks similar to our Android and iOS apps and supports almost all the features of the game – duels and other adventures, messages, notifications, color themes, etc. It should be useful if you can’t use the app or just want to have something else as a backup.

You can always switch back the desktop version from the Menu tab (and forth using the link underneath the diary).

One more change that affects the desktop browser version of the game as well: from now on craftable items are marked with a blue dot; tapping on the item’s name brings up a crafting popup.

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Bossing Around

Mar 23 2022

Hi there, dear deities. It’s great to be back with yet another portion of game news.

About Bosses
High-level deities that like to mess around in the Lab now have a special reward for their heroes – a new Scientist achievement. It’s awarded once a first boss is successfully awakened and can be improved further by assembling even stronger bosses.
The second change should improve dungeoning and regular boss fighting. Every time a boss mutates or summons a minion the fight log entry will be marked with new 🧬 and 👥 symbols correspondingly. This should make keeping an eye on the battle easier.
The next thing is about fishing. From now on heroes can fish out a new precious item – 4th level boss part. It’s quite rare, so getting it should be especially pleasing.

Faster Duels and Adventures
From now on, arena battles, dungeons and sails will run a tad faster, making the whole adventure more dynamic and less time consuming.

New Game Content
Once again, we’ve spent the past few weeks in the depths of the Ideabox and are glad to share the gems from this catch. Hundreds of new quests, monsters, artifacts and earthly news are already waiting for you in the game. Big thanks to all authors and ER editors!

Spring Cleaning
Spring is already in full bloom, which means it’s a perfect time for the annual Spring Content Cleaning. If you think that some of the game’s texts are poorly worded, inappropriate or overused, please let us know here.

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We Need To Go Deeper

Jan 11 2022

Hello, dear deities. Let’s talk about Godville’s dungeons. They are gloomy and roomy, but kinda flat. What could possibly add more depth to them?

Please welcome the Basement – the new low of dungeons.

From now on, spelunking heroes could stumble upon stairs ◿. Sometimes it’s clearly visible on the map, sometimes it could be hidden near the entrance. The heroes won’t go down by themselves – they have to be commanded to do so by an experienced deity with a Lab boss.

That’s because the basement is harder than the main floor. Treasure hints are ambiguous, mazes could amaze. Bosses are tougher too – they all are higher-ranked, so the treasury is guarded by a 4-ability colossus.

So, why would one dare to go there, you may ask? First of all, the basement’s treasury has a bit more riches for grabs. Secondly, every conscious hero will also get a nice coupon for free stuff there – similar to those in Godville Times, but bolder. Finally, new treasure bosses could be stripped of precious 4 lvl parts to breed even more powerful bosses in the Lab.

And if you don’t need all of that, just stay on the main floor. Еverything there stays the same, including a treasury and its gopher wood.

Make sure to update your Godville mobile app (Android, iOS) for new stuff to work correctly. One more thing – a dungeon with no trait from now on is called a Dungeon of Normalcy, so don’t worry when you see one.

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Christmas Special

Dec 21 2021

Warm greetings to you, chilling deities!

Christmas and holidays are right ahead and Godville has quite a few things to offer for this occasion.

For starters, keep an eye on winter snowflakes ❄. There are many ways to get them: heroes knock them out of monsters, reindeers 🦌 and fish out of ponds, while gods can get an extra ❄ from the godpower capacitor in Godville Times. These snowflakes are actually quite useful. They are valuable among traders, the bingo game takes them as wildcards – and if a hero gets four or five of them there might be some serious snowman-centric fun with presents.

Speaking of holiday presents – which is the main part, of course. There are lots of them and they could drop from everywhere: monsters, snowmen, newspaper’s bingo, you name it. These gifts come in various shapes and forms and could be activated for free to get valuable resources, chunks of experience, godpower and other neat stuff.

Let’s not forget about Laplandville – this festive town known for its discounts and other bonuses, located right next to Godville, is about to open its doors. Meanwhile, Santa Clawses and Satan Clauses are back in the field, spreading holiday spirit and presents (and even tameable with some luck).

There are a couple more novelties of this holiday season:

  • New side jobs – they are holiday-themed and quite easy.
  • Holiday POIs – these multipoints are rare, but very rewarding.
  • Any god with Dungeon Forge can put a Christmas tree in their dungeon, so spelunkers could get some presents if they find it.

The feast will last till January 2. Happy Holidays!

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