Greetings, humble Godville gods, long time no hear! We have quite a bunch of news which we are eager to share with you.
Long cold nights of the past winter were spent on improving the Godville app for Android. The original app was developed back in the day when most Android phones came with the 1.6-2.0 OS version on board and due to that, the app had some inherent design limitations, which recently started to show themselves on the newer phones and tablets. We tried to improve it, but after beating a dead horse for a while we just gave up and rewrote the whole thing from scratch, and boy, do we like the result! The new app is snappy, follows Android design guidelines and should work especially great on both Android 4.x phones and tablets. It also features new color themes (with auto-switching) and a brand new app icon. The new app looks a bit different (mostly due to adherence to Google design guidelines) and may feel a bit unusual at the beginning, so please give it a try for a few days before jumping to conclusions. Feel free to share your feedback in this forum topic and report bugs and problems via the Ideabox. (The app has been uploaded to Google Play Store and should be available for update over the next few hours. Godville App in Amazon AppStore will be updated in a few weeks).
Meanwhile underground bosses have become a source of endless fun, gold coins and lots of other goodies. However, digging for them could be a bit confusing, so now there is an alternative option – a new activatable artifact that sends the hero off to a search for an underground boss right here and right now. So if you always wanted to check these fights out, but were too busy to dig – here is your chance! Btw, these bosses have just gained a new nasty ability that allows them to strike twice per turn, which should make fights even more thrilling.
In other artifact-related news: teleporting items will now move the hero into a random town, even if this town is far away. This opens up some interesting possibilities, right? We also have plans for two nice new towns: Herowin and Lostway, but still have not completely decided where to put them. Any suggestions?
The latest Godville Health Assembly examined the most important health issues and came out with two resolutions:
- due to a possible risk of vertebral injuries heroes are now prohibited from carrying more than 50 items at once;
- it has been decided that having a permanent set of skills in the otherwise random world of Godville is a bit strange, so healers are now allowed to occasionally replace one skill to another one of the same level. So don’t get scared when you see the result of this “knowledge exchange” operation on your champion.
And last, but not least, the game yet again has been updated with lots of new content. Some really sweet phrases are already pouring into the heroes’ diaries, with even more to come over the next few days. Btw, we’ve heard that it would be great if we could tell what types of content are needed most, so we’ve just created a new forum topic just for that. Check it out, especially if you’re an active Ideabox submitter.