Greetings, dear gods and goddesses! Once again, we’re glad to be back with some news.
New Kind of Pets
As you know, the wildlife of Godville is under constant evolution. We are happy to present the latest development: pack pets.
Pack pets have some unique qualities. Obviously, they help heroes to carry more stuff (more when pet levels up). Secondly, a hero with extra space can buy more healing potions for upcoming travels. Thirdly, such pet can carry extra proof of killing a wanted monster, so a hero can defeat two wanted monsters in one trip. (Btw, somewhat abstract “proof of a wanted monster death” is now known as a “hide of wanted monster”.)
Here is the cool thing – you all can choose the monsters that will become pack pets. For the next 24 hours, cast your vote here or send in your suggestion via Ideabox->Monster. In 3 days we will update this post with selected pet names and the levels required to tame them.
UPD: Here is the list of pack pets: Contraband Mule (needs level 45+), Reservoir Dog (65+), Piggy Banker (85+), Stag of Holding (105+), Insomni-Yak (125+), High Horse (150+).
Another pet related quality of life improvement: from now on the game will show how much gold the hero needs to bring to a prayer for healing a wounded pet.
Reworked Crossword
Neat changes are coming to newspaper crossword as well. There are three new kinds of crossword words: dungeon bosses, sail beasties and locations that your hero occasionally mentions in his diary. Yay to variety!
Also, it now has Easier Mode: every day, at 13:00 UTC (9:00 AM EST, 6:00 AM PDT) the crossword will uncover a couple more letters. If word guessing was too hard for you, try it now, you may like it.
Souls News
It’s been a month since the start of soul collecting, so it’s time to admire our harvesters. Now you can see the Souls progress on the gods’ pages and the overall picture in the newly opened pantheon of Soulfulness. This deed also has its own achievement: Soulcatcher.
Also, there is a brand new application for the Souls Extract – it can be used to expire adventure cooldowns, so a god can send a hero to Arena, Spar, Dungeon or Sail right away. You can find the new button in the Spirit Refinery.
Make sure to update iOS and Android apps to enjoy all the new features.
This I like! I’m way too impatient for cool downs! Thank you developers
Looking forward to when the soul update actually applies to me
Always something new with you guys — I love it!!! #BestGameEver #BestDevsEver
Hello 👋 game Dev’s! This looks like a very good progression of the world of Godville! Definitely improving the game for the elder of players who are still active in the game. An incentive for the long time players to come back into the world of Godville. Plus looks like more fun!🤔😋😊
Hello, I’ve had the same pet for 10 years and 6 months and I was wondering if I could get him a special title
Amazing enhancements! Thank you!!
Yay for more pets- and Packing pets seem like a natural ability to have, which is nice.
I appreciate the soul refinery being used for more than locking alignment temporarily, as that ended up being very, very situational.
Actually taking time off of cooldowns feels huge- not in the game-warping power sense of 200% GP, but in the “balanced but satisfying reward” sense, like a slow but steady income of charges from a temple.
Great news, thank you for the hard work!
Fantastic! Thank you, devs. Awesome use for soul extract.
Thanks Devs! I love we can see how much it is to save a pet!
Very excited about the pack pets! Thanks for the awesome update.
What wonderful updates! Thank you devs!
You guys are amazing! Keep it up!
Why tell the cost of pet revival if we still have zero control over how the hero uses the money? It will only make it more frustrating knowing how many times your pet could have been revived, but the hero instead spent the money on other stuff. How about making the hero use the money to revive the pet when they have sufficient amount of gold. I have lost so many pets when the hero had more than enough money to revive a pet multiple times, but the money got used for everything except the pet. No matter how many dungeon treasures I might collect during the 48 hour window. My pets would still not get saved.
Yay new update! The crossword has always been my favorite too thanks! 🌻🌻 And knowing how much gold I need for my pet is awesome too, since I never could figure it out ❤️
I’m in agreement with Serfer. The gold count for pet revival is useless. Unless I’m missing out on a command option? Stop drinking, revive pet!
Awesome! Best devs ever!!! On a side note… anyone got any spare glyphs? 😭😭 been coming so slow lately, and I just wanna catch souls 😂😂. Cheers!!
Woo hoo
Thank you godville developers you are so kind! These are some amazing updates!
So many great new features in this update. Thank you!