GodvillePack Pets and MoreGreetings, dear gods and goddesses! Once again, we're glad to be back with some news.
*New Kind of Pets*
As you know, the wildlife of Godville is under constant evolution. We are happy to present the latest development: pack pets.
Pack pets have some unique qualities. Obviously, they help heroes to carry more stuff (more when pet levels up). Secondly, a hero with extra space can buy more healing potions for upcoming travels. Thirdly, such pet can carry extra proof of killing a wanted monster, so a hero can defeat two wanted monsters in one trip. (Btw, somewhat abstract "proof of a wanted monster death" is now known as a "hide of wanted monster".)
Here is the cool thing - you all can choose the monsters that will become pack pets. For the next 24 hours, cast your vote "here":https://godvillegame.com/ideabox/show/q_content or send in your suggestion via Ideabox->Monster. In 3 days we will update this post with selected pet names and the levels required to tame them.
*UPD:* Here is the list of pack pets: Contraband Mule (needs level 45+), Reservoir Dog (65+), Piggy Banker (85+), Stag of Holding (105+), Insomni-Yak (125+), High Horse (150+).
Another pet related quality of life improvement: from now on the game will show how much gold the hero needs to bring to a prayer for healing a wounded pet.
*Reworked Crossword*
Neat changes are coming to "newspaper crossword":https://godvillegame.com/news as well. There are three new kinds of crossword words: dungeon bosses, sail beasties and locations that your hero occasionally mentions in his diary. Yay to variety!
Also, it now has Easier Mode: every day, at 13:00 UTC (9:00 AM EST, 6:00 AM PDT) the crossword will uncover a couple more letters. If word guessing was too hard for you, try it now, you may like it.
*Souls News*
It's been a month since the start of "soul collecting":https://godvillegame.com/blog/post/154, so it's time to admire our harvesters. Now you can see the Souls progress on the gods' pages and the overall picture in the newly opened "pantheon of Soulfulness":https://godvillegame.com/pantheon/show/souls. This deed also has its own achievement: Soulcatcher.
Also, there is a brand new application for the Souls Extract - it can be used to expire adventure cooldowns, so a god can send a hero to Arena, Spar, Dungeon or Sail right away. You can find the new button in the Spirit Refinery.
Make sure to update "iOS":https://apps.apple.com/app/id353421868 and "Android":https://play.google.com/store/apps/details?id=com.godvillegame.android apps to enjoy all the new features.2022-09-30T16:07:21ZHairplug4men<p>This I like! I’m way too impatient for cool downs! Thank you developers</p>Fri, 30 Sep 2022 16:20:17 +0100Drona Anim<p>Looking forward to when the soul update actually applies to me</p>Fri, 30 Sep 2022 16:27:53 +0100Artsonian<p>Always something new with you guys — I love it!!! #BestGameEver #BestDevsEver</p>Fri, 30 Sep 2022 16:32:08 +0100NebulousOne<p>Hello 👋 game Dev’s! This looks like a very good progression of the world of Godville! Definitely improving the game for the elder of players who are still active in the game. An incentive for the long time players to come back into the world of Godville. Plus looks like more fun!🤔😋😊</p>Fri, 30 Sep 2022 16:34:19 +0100Allend<p>Hello, I’ve had the same pet for 10 years and 6 months and I was wondering if I could get him a special title</p>Fri, 30 Sep 2022 16:36:23 +0100Cham Almighty<p>Amazing enhancements! Thank you!!</p>Fri, 30 Sep 2022 16:47:30 +0100Jimbob64<p>Yay for more pets- and Packing pets seem like a natural ability to have, which is nice.</p>
<p>I appreciate the soul refinery being used for more than locking alignment temporarily, as that ended up being very, very situational.</p>
<p>Actually taking time off of cooldowns feels huge- not in the game-warping power sense of 200% GP, but in the “balanced but satisfying reward” sense, like a slow but steady income of charges from a temple.</p>Fri, 30 Sep 2022 16:51:21 +0100Agabadon<p>Great news, thank you for the hard work!</p>Fri, 30 Sep 2022 16:53:18 +0100Stickyorder<p>Fantastic! Thank you, devs. Awesome use for soul extract.</p>Fri, 30 Sep 2022 17:39:34 +0100Keleios<p>Thanks Devs! I love we can see how much it is to save a pet!</p>Fri, 30 Sep 2022 17:40:28 +0100Goddess Greenwitch<p>Very excited about the pack pets! Thanks for the awesome update.</p>Fri, 30 Sep 2022 17:58:54 +0100Cowabungallow<p>What wonderful updates! Thank you devs!</p>Fri, 30 Sep 2022 18:11:55 +0100Shiaos<p>You guys are amazing! Keep it up!</p>Fri, 30 Sep 2022 18:34:28 +0100Serfer<p>Why tell the cost of pet revival if we still have zero control over how the hero uses the money? It will only make it more frustrating knowing how many times your pet could have been revived, but the hero instead spent the money on other stuff. How about making the hero use the money to revive the pet when they have sufficient amount of gold. I have lost so many pets when the hero had more than enough money to revive a pet multiple times, but the money got used for everything except the pet. No matter how many dungeon treasures I might collect during the 48 hour window. My pets would still not get saved.</p>Fri, 30 Sep 2022 18:34:58 +0100Thirteenth Flower<p>Yay new update! The crossword has always been my favorite too thanks! 🌻🌻 And knowing how much gold I need for my pet is awesome too, since I never could figure it out ❤️</p>Fri, 30 Sep 2022 18:40:55 +0100ShadowMachine X<p>I’m in agreement with Serfer. The gold count for pet revival is useless. Unless I’m missing out on a command option? Stop drinking, revive pet!</p>Fri, 30 Sep 2022 18:44:32 +0100Olem<p>Awesome! Best devs ever!!! On a side note… anyone got any spare glyphs? 😭😭 been coming so slow lately, and I just wanna catch souls 😂😂. Cheers!!</p>Fri, 30 Sep 2022 18:45:02 +0100Awesomeness Fawn<p>Woo hoo</p>Fri, 30 Sep 2022 19:18:15 +0100Turrin Toorinbarr<p>Thank you godville developers you are so kind! These are some amazing updates!</p>Fri, 30 Sep 2022 19:45:25 +0100Missbreezie<p>So many great new features in this update. Thank you!</p>Fri, 30 Sep 2022 20:00:04 +0100Hyt4yhu<p>Thanks Godville, great changes!</p>Fri, 30 Sep 2022 20:47:19 +0100Sophie The Woo<p>Thanks be to Devs and TGR!💖</p>Fri, 30 Sep 2022 21:55:46 +0100Orgm<p>Thanks for the great update.</p>Fri, 30 Sep 2022 22:35:07 +0100All Mighty Joyce<p>Great news can’t wait until I can use all of these skills.</p>Sat, 01 Oct 2022 00:25:09 +0100Lord TianLong<p>How do you get rid of a super old pet but can’t put in ark.</p>Sat, 01 Oct 2022 00:33:25 +0100Auwall<p>Thanks devs!</p>Sat, 01 Oct 2022 11:44:59 +0100T4RM4N<p>Awesome update as always</p>Sat, 01 Oct 2022 13:21:50 +0100Hankvi Guidza<p>Welp, I guess I should get Packin’ as soon as I may.</p>
<p>jk I’m not leaving anytime soon. Great update as always!</p>Sat, 01 Oct 2022 20:17:54 +0100The Fire Lady<p>sweet I love how this game is never ending much love</p>Sat, 01 Oct 2022 22:36:38 +0100Nemesid<p>Cooldown reset is very nice, but it does not reset personal boss timer. Sadly, thus is the only timer I’d be interested in resetting. As of now, just having used this my `Drop to dungeon` button still says `Boss ready in 6h 8m`, despite the message claim that it will make it available. Maybe it’s by design (and I’m cool with it), but the cooldown reset warning message could reflect this as expected.</p>Sun, 02 Oct 2022 20:06:15 +0100Aceho<p>Nice</p>Thu, 06 Oct 2022 08:09:30 +0100Phantom-Heh<p>Thanks, sounds great)</p>Tue, 21 Feb 2023 09:51:13 +0000