Hello, dear deities. Let’s talk about Godville’s dungeons. They are gloomy and roomy, but kinda flat. What could possibly add more depth to them?
Please welcome the Basement – the new low of dungeons.
From now on, spelunking heroes could stumble upon stairs ◿. Sometimes it’s clearly visible on the map, sometimes it could be hidden near the entrance. The heroes won’t go down by themselves – they have to be commanded to do so by an experienced deity with a Lab boss.
That’s because the basement is harder than the main floor. Treasure hints are ambiguous, mazes could amaze. Bosses are tougher too – they all are higher-ranked, so the treasury is guarded by a 4-ability colossus.
So, why would one dare to go there, you may ask? First of all, the basement’s treasury has a bit more riches for grabs. Secondly, every conscious hero will also get a nice coupon for free stuff there – similar to those in Godville Times, but bolder. Finally, new treasure bosses could be stripped of precious 4 lvl parts to breed even more powerful bosses in the Lab.
And if you don’t need all of that, just stay on the main floor. Еverything there stays the same, including a treasury and its gopher wood.
Make sure to update your Godville mobile app (Android, iOS) for new stuff to work correctly. One more thing – a dungeon with no trait from now on is called a Dungeon of Normalcy, so don’t worry when you see one.