Arena 2.0

RSS
Godville, Jun 05 2014

Greetings, Godville gods!

It’s time to shake up one of the oldest part of the game – the Arena. A refresh of the arena duel experience was long overdue and finally the time has come to make it more interesting… in the unique Godville Random way.

The fundamental idea of an arena duel remains the same – a god sends his champion to fight some other hero. The winner gets a golden brick, accumulator charge, all of the opponent’s gold and a win record for the pantheon/achievement. However, there are important changes:

  1. Each fight can have slightly different rules – a fight can be twice as fast, or have an extra reward for the winner (or even the loser), or each turn will restore some godpower, or there will be a certain limit on the total number of accumulator charges that can be used, etc. Pay attention to the introductory messages at the beginning to know what kind of extra rule this fight has.
  2. To make pairing easier the level of the opponents won’t matter in new arena duels. From now on a match between level 15 hero and level 45 hero is possible and quite normal, as both opponents will be made equal. Nobody has advantage due to a level, hp, equipment, strike power, etc.
  3. After teleporting to the arena the hero will wait for the opponent for 10 minutes. If he doesn’t find an opponent a godpower refund or a golden brick is guaranteed.
  4. In addition to the old “attack/heal/pray” duel voices now there is a new one – “defend”. This will order the hero to take a defensive stance, which will decrease all upcoming damage during the turn, and should add a refreshing twist to dueling tactics. Btw, this command will work in boss fights too.
  5. There will be a new pantheon for arena duels, which will be more tolerant of duel loses and will only rank heroes who’ve been active in the arena within the last few weeks. The new pantheon will appear when there have been enough fights held under the new rules.
  6. Finally, heroes have became more civilized and won’t fight each other outside of the designated area. So your champion will no longer get into a duel while you’re asleep or something. Bye-bye skirmishes!

There have been many internal changes, so some bumps here and there are quite possible over the next few days. Any feedback on the new arena duels is highly appreciated.

UPD: There are some matching restrictions worth mentioning: a new player won’t get matched against a seasoned player; a hero with a temple can only match against another hero with a temple. Oh, and special artifacts teleporting to the arena are no longer require godpower. Oh, and now we have special arena teleporting artifacts that don’t require godpower!

Comments - 79
Comments
Sylana Jun 05 2014 13:57
Gravatar

Holy fk… I love it !!! Thanks :3

Tri-Force Jun 05 2014 13:58
Gravatar

Defend, huh? Sounds interesting. And thanks for no skirmishes!

Meowy Jun 05 2014 14:00
Gravatar

Nice, looking forward to try it

Goddy B 4 Jun 05 2014 14:00
Gravatar

Awesome, can’t wait to try out the new arena!

Garudak Jun 05 2014 14:01
Gravatar

very interesting, especially because i already begged to limit the usable charges… it was only a matter of who is willing to spend the most money.

Dobro Jun 05 2014 14:05
Gravatar

I like it. It seems much simpler, though how will differing levels be made equal? Don’t higher level heroes have more hp?

Kaam Dev Jun 05 2014 14:16
Gravatar

Bye bye skirmishes? This seems, unnecessary?

Jimbob64 5 Jun 05 2014 14:17
Gravatar

Brilliant! The best of both worlds. I’d leveledyup to escape skirmishes but had to sacrifice the ability to match most people because of it.

Let the campaign for Honored Champion resume!

Today after work. Back in 8 hours, folks.

EriecTan Jun 05 2014 14:24
Gravatar

AWESOME !!! :D

Ziz Jun 05 2014 14:35
Gravatar

Like the update! Wish you wouldof kept skirmishes.

Flat Is Justice Jun 05 2014 14:38
Gravatar

Will they remove the fog effect about skirmishes daily forecast in godville times?

Drakeryn Jun 05 2014 14:42
Gravatar

Lack of skirmishes makes me sad. I like seeing my hero go around and get in fights with others. It gives him more personality. (And, on a practical note, I’m not going to spend godpower to go to the arena, where I’m fighting an opponent who is guaranteed not afk and probably also packing charges. Skirmishes are a fun way to battle without having to deal with all that.)

FlameUriel Jun 05 2014 14:43
Gravatar

The pretty cool ^^

Brian the Lazy 4 Jun 05 2014 14:51
Gravatar

Great ideas. Thanks!

Menace Denis 5 Jun 05 2014 14:59
Gravatar

There is little to no chance for newbie in the arena now. :O They are probably going to lose badly against the battle harden players.

Gordon Stoker Jun 05 2014 15:05
Gravatar

Farewell randomness :( so you will no longer be able to fight someone who is afk?(Sigh). Sometimes when things ain’t broken you should just leave it alone, and not fix it just for the sake of fiddling.. Maybe in future things should go to a referendum or is this a dictatorship lol….

Mozaleia Jun 05 2014 15:12
Gravatar

I like it, but I have been waiting 30 minutes for a fight. I thought it was only 10 minutes now? bug maybe?

Mozaleia Jun 05 2014 15:17
Gravatar

I am sorry I have waiting for MUCH longer than 10 minutes for an opponent.

picture of my time

Mozaleia Jun 05 2014 15:21
Gravatar

sorry, I forgot to do it the difference of time in my photo so it doesn’t make sense. the game is 2 hours ahead of me. so 9:11 in the game is 7:11AM to me. basically I have been waiting an hour(7:11-8:13) I think something is wrong?

Thorbjoern 4 Jun 05 2014 15:23
Gravatar

Sounds interesting. Lets see how thisll work now.

Please login to leave comment

back to all posts