GodvilleLife After TempleIt's time to add a little bit more purpose into post-temple heroic existence. There've already been "some things to do":http://godvillegame.com/help/faq#id_49, but now there is another big mindless goal - after the great construction for their god is complete, it's time for heroes to think about themselves and save for a prosperous future! Heroes will now start saving some of their drinking money for retirement and, since heroes whose gods have temples are not the poorest and have high standards, they will need a lot - about 30 million gold coins. Does this number seem unreachable? Well, at one time 1000 bricks seemed unreachable too. In the meantime, you can check out the "new pantheon":http://godvillegame.com/pantheon/show/savings to track your progress.
Another change that we're making today is about the "Ideabox":http://godvillegame.com/ideabox. Here is what's new:
* From now on all ideas will be voted on for 24 hours from their initial appearance instead of the old 100 votes limit. More votes per idea should better reflect community opinion, so make sure to cast your vote!
* ER acceptance of ideas is determined by the relative number of up votes. The threshold for diary and earthly news submissions stays the same - 50%, but for other types it's been decreased to 40%, which should increase the chance of these ideas making it into the game.
More details about the approval process can be found in this "forum topic":http://godvillegame.com/forums/show_topic/1601. We hope these changes will make idea processing simpler and increase the number of approved ideas. Thanks to all ER participants for the great job they did over the last few months!
PS: We’ve also created new mobile pages for pantheons. Hopefully those on mobile phones will like them.2012-09-06T15:51:30ZLHR Bad Karma<p>Can my hero buy an RV with his retirement money? Maybe he’ll finally get to see Unspecifiedstan…</p>Thu, 06 Sep 2012 16:10:01 +0100Jimbob64<p>That’s a neat idea, but I do have a question: What effect will this new Pantheon of Savings have on the Pantheon of Greed rankings? Does Savings obsolete Greed? Will temple-owners remain in the Greed pantheon as well, or will they be moved to Savings to keep Greed open to non-templeowners? Also, are there any ideas about what happens when a hero saves that much? Will there one day be a Pantheon of Retirement? I know that’s a lot of questions to ask, but I’m sure they’ll be addressed sooner or later anyway.</p>Thu, 06 Sep 2012 16:16:34 +0100Jimbob64<p>Never mind. I saw the Greed pantheon has been removed. But I still bet there’s going to be a Pantheon of Retirement or something down the road. I wonder what the plan is for the heroes once they reach 30 million gold…</p>Thu, 06 Sep 2012 16:18:53 +0100Damienpoe<p>An after temple goal. Beautiful. I like it.</p>Thu, 06 Sep 2012 16:54:52 +0100Chris the One<p>Sounds great</p>Thu, 06 Sep 2012 16:59:50 +0100Jasjovi<p>Thumbs up… :) more goals or achievement for life after temple will be deeply appreciated.</p>Thu, 06 Sep 2012 17:01:48 +0100Veezy<p>Sounds great. Anything new to do after temple completion is a nice addition!</p>Thu, 06 Sep 2012 17:07:18 +0100Andjety<p>Woot! My hero and I only have one brick, so far, but it’s always good to see there’ll be more to come, after we’re done!</p>Thu, 06 Sep 2012 17:28:56 +0100Sir Diolo<p>So when our heroes reaches the 30 milions, they’ll retire? No, please</p>Thu, 06 Sep 2012 17:36:53 +0100Sir Diolo<p>But the new pantheons and the new goal are nice</p>Thu, 06 Sep 2012 17:40:12 +0100The Immortal Lunatic<p>So what happens after retirement? Do we get sent to the GodVille retirement home and have quests like ‘be in bed by 5’ or ‘complain about the young heros these days?’ Just wondering! Maybe we could build more temples!! One in every town. That would be a challenge.</p>Thu, 06 Sep 2012 17:44:44 +0100The Good Doctor<p>I like it! Gives me an excuse to crack the whip more at my hero. Excuse me while I do that now…</p>Thu, 06 Sep 2012 17:49:23 +0100Deprivus<p>The one thing I want to know is what retirement does. What do I get or what changes once that money is saved up?</p>Thu, 06 Sep 2012 18:04:39 +0100Smiley77060<p>I offer my heroine 401k where I match every gold coin she puts in. I even have stock purchasing options.</p>Thu, 06 Sep 2012 18:13:53 +0100Avgp<p>GET OFF MY LAWN!</p>Thu, 06 Sep 2012 19:10:38 +0100BlueStapler<p>The Pantheon of savings wiki entry has been created. Please feel free to expand it. <a>http://wiki.godvillegame.com/Pantheon_of_savings</a></p>Thu, 06 Sep 2012 20:16:36 +0100MasterOfShadows<p>3 million!?! That’s a LOT…</p>Thu, 06 Sep 2012 20:43:30 +0100Gorgeous George<p>My eyes are bleary with tears of happiness. Finally, finally, finally, finally!</p>
<p><a>My ideas</a> have been recognised and used for the good of Godville.</p>Thu, 06 Sep 2012 22:30:57 +0100Gorgeous George<p>http://godvillegame.com/forums/show_topic/1217?page=6#post_150059</p>Thu, 06 Sep 2012 22:31:42 +0100Quetzcatlipoca<p>Did you remove charge accumulation? I can’t convert my godpower into charges!</p>Thu, 06 Sep 2012 22:43:22 +0100Fake Pigeon<p>So how do you add savings? Is it just like collecting bricks? What happens once the 30 million is obtained? What do you get out of it?</p>Thu, 06 Sep 2012 23:05:08 +0100Xzzwxs<p>restore last saved point.</p>Thu, 06 Sep 2012 23:32:44 +0100Jordayne<p>I love that the new pantheons page is so much easier to read, but I miss being able to see other hero’s levels. It’s a good update though devs.</p>Fri, 07 Sep 2012 00:20:46 +0100Devwoman18<p>Please answer if we will be retired and not be able to use our hero/heroine after that. I do NOT want to be forced into retiring.</p>Fri, 07 Sep 2012 01:57:32 +0100Omg I Am God<p>Very interesting devs. The new pantheon on mobile is very clean and easy to read.</p>
<p>I have a feeling what you are thinking of next after 30 million is going to take a while to program. Will there be an update from you on what happens at retirement? Is there a chance for input?</p>Fri, 07 Sep 2012 04:00:27 +0100Ex Machina 3000<p>I had enough money to revive my pet, until the hero put half of the needed amount into the retirement savings instead. This creates an enormous hurdle for reviving pets. Now I have even less time to make it happen. This cannot remain.</p>Fri, 07 Sep 2012 05:27:11 +0100Splornk<p>A few thoughts….Maybe instead of banking money, there could be a new goal offered as an option, such as renovate the temple to something bigger, or build a statue, or altar or something, therefore could collect other kinds of bricks (or jewels or stones etc). That way people could still revive pets , and could still have to work on getting heroes to do something with the coins other than waste them at the bar. Would still give reason to go to arena and such too. Perhaps the player could be given a choice as to what the heroes next goal will be? And these goals could be made smaller (ie need 400 bricks for statue, 700 for altar etc…) Could be a new idea box category as to what to make next.</p>Fri, 07 Sep 2012 13:07:43 +0100Justday<p>It would appear that the only real way to influence savings is to continuously raise funds in the hope it will be saved rather than squandered as usual. It’s an interesting idea, but I gusss I’m just not motivated to put effort and gp into it without knowing what the end result will be, or if there’s some nice benefit for my heroine if and when she reaches the goal.</p>Fri, 07 Sep 2012 14:49:25 +0100RysterMan<p>Like the little update! Glad to see the develpoees still working on making such a great game even better. Great job guys (or gals)!</p>Sat, 08 Sep 2012 01:48:25 +0100Elementarion<p>I like the idea of a post-temple goal (so I have something to do when I finally get there), but the ideabox update is terrible. Honestly, ideas with, for example, 8/6 and two dupes in ER? And even more no than yes?! Horrible. Please revert.</p>Sat, 08 Sep 2012 10:36:40 +0100Theruler<p>This is not a bad idea, but with my average hero I’m not gonna finish my retirement in less than 7 year. And that’s a lot of time. Can’t we have interest on money already in the retirement plan?</p>Sat, 08 Sep 2012 16:15:20 +0100Oceano<p>I think to counteract the pet revival issue, there should be an option to spend what money you have saved to revive your pet. You’ll take a hit on your retirement, but you’ll save Fluffy.</p>Sat, 08 Sep 2012 16:50:23 +0100Jimbob64<p>For those players who eventually do retire as well as having completed their temple, I like the idea of being able to choose between any of several goals. If one of those goals happens to be temple renovations or expansion, it could reward players for the tremendous effort by increasing how many free charges per day owners of a renovated temple recieve. By the way, I hope we do have something in store for whoever manages to save 30 million coins and retires.</p>Sat, 08 Sep 2012 16:55:32 +0100Jimbob64<p>I second *Oceano*’s idea about making withdrawals for pet revival. Too many of my guildmates with temples have already lost their pets when it wouldn’t have been an issue before. Besides, it’s not really plausible that a hero would rather put money away for retirement instead of using it to help their own pet when it’s in great pain.</p>Sat, 08 Sep 2012 16:58:12 +0100Sveenee<p>After looking at the new pantheon and how much heroes have saved on average since completing a temple, it seems that we can save 10,000 to 20,000 gold per month. That’s about 120,000 to 240,000 gold per year. 1.2 million to 2.4 million per 10 years. 12 million to 24 million per 100 years. Is my math off or am I missing out on something? Please correct me if I made a mistake or if there’s something I’m not aware of.</p>Sat, 08 Sep 2012 21:55:53 +0100BoneCrush3r<p>There should be a dedicated button to revive a pet (until lvl 30) and a button to stash/save the current gold collected. With the high number of 30 million, it isn’t realistic that you can keep peoples attention for that long.</p>Sun, 09 Sep 2012 12:09:43 +0100Godville<p>Money is put into savings INSTEAD of partying. It used to be all just spend on partying, now it go into savings. For that reason it doesn’t affect or make it harder to heal the pet.</p>Sun, 09 Sep 2012 16:49:26 +0100Oceano<p>It’s not 100% savings over partying, your money now has yet another place to be wasted. Gear, partying, skills, and now “savings.” There should be an option to revive your pet using either a specific percentage of your savings, or the actual amount required, whichever is greater. That way, it’s a true loss to the people who care about pantheons, but still want to revive their pet.</p>Sun, 09 Sep 2012 22:06:13 +0100Dragondreamer<p>I love the new additions, the developers are doing a great job keeping the game interesting as well as giving us more to look forward to.</p>Mon, 10 Sep 2012 09:27:43 +0100Dreamseeker<p>Sveenee: It’s been five days and I already have 45k, which would mean about 270k per month and 30 million in just under 10 years. But like getting gold bricks, the savings roughly correlate with how powerful your hero is and therefore that time will be considerably shorter, at least as long as you stay active.</p>Mon, 10 Sep 2012 11:31:17 +0100Sveenee<p>Dreamseeker: Thank you for the response. In my experience, after I hit 20% completion I noticed that I am getting bricks at a steady rate. At first I thought I would be done with my temple in 20 months, now it looks like 15 months. In my opinion, I don’t see how we can save 30 million in just a couple of years.</p>Mon, 10 Sep 2012 13:39:20 +0100Oceano<p>@Sveenee: the average hero won’t save it in a couple of years. It’s gonna take godpower, MAMs, and basically doing everything you can to get gold, kind of like you were when you were working on temple, except instead of melting, you’ll hope that he’ll put it away. There needs to be a command system through Encouragement/Punishment like there is with bricks, so that the paying players will have an advantage, and the devs make more money. Players who have completed their temple don’t have as much need to buy fifty dollars worth of charges, unless they’re still avid arena contenders. I still say that there should be an option to use either 25% of your saved gold, or the actual amount to revive your pet, whichever is greater, as long as you have at least the required amount normally needed.</p>Mon, 10 Sep 2012 22:18:59 +0100Dreamseeker<p>25% sounds really harsh, unless it can be only done by an explicit order from the god, which wouldn’t really fit the rest of the game. It might not look like that now, but in a few months it’ll set you back an entire month and if you think further ahead, you should see how bad idea that is. Still, I don’t think reviving your pet from savings should be as easy as normally, so I’d put a premium on that. Maybe 50% extra?</p>Tue, 11 Sep 2012 11:53:44 +0100Hershey Almighty<p>I also like @Oceano’s idea of having the ability to use some of the savings to revive a dead pet. I’ve lost quite a bit of pets from not having enough gold to save them so since my temple is complete, I’m much more keen on getting the breeder achievement rather than the companionship of a level-less pet quite frankly. I’m sure there are others in the same situation. I’d be really disappointed having to start all over to raise a pet again if I lose my current one that I’ve already "spent"months raising! I’d like to end by saying that I love this game & love the work that’s going into it every week by the developers as well as the contributors! :-)</p>Wed, 12 Sep 2012 08:56:24 +0100Silverfox<p>I’ve been playing this game for years now, continued to play after completing my temple because it’s a good game, and I’ve now gotten a pet up to Level 29. However thanks to this new retirement thing my hero will not save the money to heal my pet as she keeps putting it away into savings! I’m about to lose my pet just before it hits level 30 because of this update, and it’s annoying me enough that I don’t want to play anymore. I think the retirement thing is a nice idea, but it’s interfering with other goals I was more interested in and closer to completing. Surely there has to be a fix for this, it’s not fair that after all the effort we’ve all put in getting our pets to high levels, it’s going to be ruined because of one silly update? If I can’t revive my pet then I just don’t see the point in trying to raise one to level 30, so why bother playing? As for the previous pet update, personally I’d rather a pet dies than loses its level, at least if it dies you can replace it straightaway instead of having to get rid of it. Please fix this quickly, it is really off-putting that I may have wasted all this time for nothing…</p>Thu, 13 Sep 2012 00:26:41 +0100Sveenee<p>I see your point that godpower is where the devs make their money; getting bricks and beating bosses have cost me plenty of charges. But I don’t see how saving gold for retirement can help the developers raise money.</p>
<p>Also, the idea of taking gold out of my retirement plan to raise a pet (at a 25% markup) reminds me of my 401k. I play this game to escape worrying about this sort of thing.</p>
<p>I just wonder if having too much control over the hero’s money violates the spirit of the game. I rather enjoy the fact that my hero is grinding away while I do other things. Its like an anti-WoW. I also like the fact that the hero only has a vague understanding of what a god wants but doesn’t know the details. He would rather get drunk than save his pet or save for retirement.</p>Thu, 13 Sep 2012 05:08:31 +0100Oceano<p>Perhaps 25% would be too high, it would just depend on the amount of money saved. 50% higher would be much more practical, so if it normally cost 5000 coins to resurrect a pet, it would be 7500 from your savings. That would make sense in the end. And I don’t believe that it should be an immediate order from the hero, it needs to be a command from the god that would be recognizable by the hero, and only in specific areas of the world, such as IN the temple or at least in Godville.</p>Fri, 14 Sep 2012 02:24:08 +0100The Great Gayser<p>i could have bought charges to quicken thr process but hey im almost done with the temple, why start now!…idea box wish i could use apperently im have a lot of bad ideas…lol!</p>Sun, 16 Sep 2012 04:14:27 +0100Fluffy-sama<p>Reading the comments I thought to myself, this is just too much thinking. This game isn’t one that should be played so seriously. It’s like life. You TRY to influence it, but you’re not always successful. On my opinion :)</p>Sun, 16 Sep 2012 08:33:05 +0100The Boss One<p>Lets just say that 1000 bricks needed for temple = 3 million dollars. That took me a year to collect BUT i could influence my hero to create those gold bricks and guarantee that the money was used for a brick. Now sinve having completed the temple, influence does nothing in regards to what happens to that gold. I.E. We should have some way to influence where the money goes.
And I also agree that there should be a better method to revive a pet that we can select.</p>Wed, 19 Sep 2012 09:48:54 +0100Spankilly<p>I’m no where near done but I would probably find it boring just to put money away for ‘retirement’ (seeing as that is sort of unclear as to what, if anything, your hero would do when retired)
I like the ideas of having other goals, like saving for a statue or some other decorations for the temple etc. Could have a list of what to encourage hero to save up for and a pantheon for most collected etc.</p>Thu, 20 Sep 2012 04:30:07 +0100D-Envy<p>My retirement fund stuck after i revived my pet. Anyone experience this?</p>Thu, 20 Sep 2012 04:37:03 +0100Kaena<p>What I’m wondering is this… I was unable to revive my pet in time, and while I was sleeping, we got to the vet and now my pet is level-less. I’m still wanting to get the pet achievement. Is there a way I can release my pet?</p>Fri, 21 Sep 2012 13:50:37 +0100Kaena<p>Never mind. I figured it out. I’m very sad that I couldn’t keep Behemoth with me</p>Fri, 21 Sep 2012 23:49:51 +0100Sir Diolo<p>My hero resurected his level 25 pet, and saved more than 300k in less than 20 days, without buying any charge, maybe 4 to kill a boss monster.
The key is to use properly the gp, use miracles to get bold trophies, and make as much money as you can, or dig.
The new update doesn’t affect the gameplay, the devs said that they save money INSTEAD of wasting it drinking.</p>Mon, 01 Oct 2012 11:26:01 +0100