Ability Description Strategy To Use When Fighting
Auriferous Will touch heros’ blood, rocks, stones, and artifacts and turn them into gold. Do not punish. Do not use attack voice commands. This will prolong the fight and maximize gold obtained.
Deafening Shouts down god orders making voice commands useless. Do not give voice commands.
Enlightened Reflects part of the damage from a punish back on the hero. Refills godpower to 100% at the end of the fight. Do not punish.
Explosive Monster explodes when defeated, damaging all heroes. Do not end the battle with very low health!
Faithless Is immune to all punish damage, however punishes can still backfire and damage the hero. Encourage backfires will not heal the monster. Miracles are still effective. Do not punish.
Hulking This ability gives the boss-monster more health. -
Leeching The boss-monster will heal when a god uses an encourage. Do not encourage.
Nimble Allows a boss-monster to strike twice per turn. -
Pickpocketing May skip an attack to steal an item from a hero or seemingly out of nowhere. Stolen items can be used to heal by the boss-monster, or may be won back by the hero, but it’s not guaranteed. Kill the boss-monster as quickly as possible.
Skilled Creates items from scratch or by hurting the hero. Can convert items into different items, usually with damage to the hero. -
Sneaky When health is low the monster will first “begin looking for an escape route,” then several steps later, will flee the fight, leaving all heroes with no money or loot. Kill quickly after the warning message to avoid being left with nothing.
Summoning May summon a weaker version of itself to help take on the horde of opposing heroes, called a Mini-name of boss-monster. The ally will not have the same abilities as the monster, so a faithless monster’s ally can be damaged by punishes. However, which boss-monster an action affects appears to be random. The Mini-boss-monster is usually summoned when the boss-monster is between two thirds and half down in health. Do not punish when a mini boss is low on health.
Squandering Consumes gold and items over the course of the battle. Kill the boss-monster as quickly as possible. Sweeping The boss-monster can attack multiple heroes at once. -